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  • /*
     * Copyright (c) 2011 The Chromium OS Authors.
     * See file CREDITS for list of people who contributed to this
     * project.
     *
     * This program is free software; you can redistribute it and/or
     * modify it under the terms of the GNU General Public License as
     * published by the Free Software Foundation; either version 2 of
     * the License, or (at your option) any later version.
     *
     * This program is distributed in the hope that it will be useful,
     * but WITHOUT ANY WARRANTY; without even the implied warranty of
     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
     * GNU General Public License for more details.
     *
     * You should have received a copy of the GNU General Public License
     * along with this program; if not, write to the Free Software
     * Foundation, Inc., 59 Temple Place, Suite 330, Boston,
     * MA 02111-1307 USA
     */
    
    
    /*
     * This file contains convenience functions for decoding useful and
     * enlightening information from FDTs. It is intended to be used by device
     * drivers and board-specific code within U-Boot. It aims to reduce the
     * amount of FDT munging required within U-Boot itself, so that driver code
     * changes to support FDT are minimized.
     */
    
    #include <libfdt.h>
    
    /*
     * A typedef for a physical address. Note that fdt data is always big
     * endian even on a litle endian machine.
     */
    #ifdef CONFIG_PHYS_64BIT
    typedef u64 fdt_addr_t;
    #define FDT_ADDR_T_NONE (-1ULL)
    #define fdt_addr_to_cpu(reg) be64_to_cpu(reg)
    #else
    typedef u32 fdt_addr_t;
    #define FDT_ADDR_T_NONE (-1U)
    #define fdt_addr_to_cpu(reg) be32_to_cpu(reg)
    #endif
    
    /* Information obtained about memory from the FDT */
    struct fdt_memory {
    	fdt_addr_t start;
    	fdt_addr_t end;
    };
    
    /**
     * Compat types that we know about and for which we might have drivers.
     * Each is named COMPAT_<dir>_<filename> where <dir> is the directory
     * within drivers.
     */
    enum fdt_compat_id {
    	COMPAT_UNKNOWN,
    
    	COMPAT_NVIDIA_TEGRA20_USB,	/* Tegra20 USB port */
    	COMPAT_NVIDIA_TEGRA20_I2C,	/* Tegra20 i2c */
    	COMPAT_NVIDIA_TEGRA20_DVC,	/* Tegra20 dvc (really just i2c) */
    	COMPAT_NVIDIA_TEGRA20_EMC,	/* Tegra20 memory controller */
    	COMPAT_NVIDIA_TEGRA20_EMC_TABLE, /* Tegra20 memory timing table */
    	COMPAT_NVIDIA_TEGRA20_KBC,	/* Tegra20 Keyboard */
    
    
    	COMPAT_COUNT,
    };
    
    
    /* GPIOs are numbered from 0 */
    enum {
    	FDT_GPIO_NONE = -1U,	/* an invalid GPIO used to end our list */
    
    	FDT_GPIO_ACTIVE_LOW = 1 << 0,	/* input is active low (else high) */
    };
    
    /* This is the state of a GPIO pin as defined by the fdt */
    struct fdt_gpio_state {
    	const char *name;	/* name of the fdt property defining this */
    	uint gpio;		/* GPIO number, or FDT_GPIO_NONE if none */
    	u8 flags;		/* FDT_GPIO_... flags */
    };
    
    /* This tells us whether a fdt_gpio_state record is valid or not */
    #define fdt_gpio_isvalid(x) ((x)->gpio != FDT_GPIO_NONE)
    
    
    /**
     * Find the next numbered alias for a peripheral. This is used to enumerate
     * all the peripherals of a certain type.
     *
     * Do the first call with *upto = 0. Assuming /aliases/<name>0 exists then
     * this function will return a pointer to the node the alias points to, and
     * then update *upto to 1. Next time you call this function, the next node
     * will be returned.
     *
     * All nodes returned will match the compatible ID, as it is assumed that
     * all peripherals use the same driver.
     *
     * @param blob		FDT blob to use
     * @param name		Root name of alias to search for
     * @param id		Compatible ID to look for
     * @return offset of next compatible node, or -FDT_ERR_NOTFOUND if no more
     */
    int fdtdec_next_alias(const void *blob, const char *name,
    		enum fdt_compat_id id, int *upto);
    
    
    /**
     * Find the next compatible node for a peripheral.
     *
     * Do the first call with node = 0. This function will return a pointer to
     * the next compatible node. Next time you call this function, pass the
     * value returned, and the next node will be provided.
     *
     * @param blob		FDT blob to use
     * @param node		Start node for search
     * @param id		Compatible ID to look for (enum fdt_compat_id)
     * @return offset of next compatible node, or -FDT_ERR_NOTFOUND if no more
     */
    int fdtdec_next_compatible(const void *blob, int node,
    		enum fdt_compat_id id);
    
    
    /**
     * Find the next compatible subnode for a peripheral.
     *
     * Do the first call with node set to the parent and depth = 0. This
     * function will return the offset of the next compatible node. Next time
     * you call this function, pass the node value returned last time, with
     * depth unchanged, and the next node will be provided.
     *
     * @param blob		FDT blob to use
     * @param node		Start node for search
     * @param id		Compatible ID to look for (enum fdt_compat_id)
     * @param depthp	Current depth (set to 0 before first call)
     * @return offset of next compatible node, or -FDT_ERR_NOTFOUND if no more
     */
    int fdtdec_next_compatible_subnode(const void *blob, int node,
    		enum fdt_compat_id id, int *depthp);
    
    
    /**
     * Look up an address property in a node and return it as an address.
     * The property must hold either one address with no trailing data or
     * one address with a length. This is only tested on 32-bit machines.
     *
     * @param blob	FDT blob
     * @param node	node to examine
     * @param prop_name	name of property to find
     * @return address, if found, or FDT_ADDR_T_NONE if not
     */
    fdt_addr_t fdtdec_get_addr(const void *blob, int node,
    		const char *prop_name);
    
    /**
     * Look up a 32-bit integer property in a node and return it. The property
     * must have at least 4 bytes of data. The value of the first cell is
     * returned.
     *
     * @param blob	FDT blob
     * @param node	node to examine
     * @param prop_name	name of property to find
     * @param default_val	default value to return if the property is not found
     * @return integer value, if found, or default_val if not
     */
    s32 fdtdec_get_int(const void *blob, int node, const char *prop_name,
    		s32 default_val);
    
    /**
     * Checks whether a node is enabled.
     * This looks for a 'status' property. If this exists, then returns 1 if
     * the status is 'ok' and 0 otherwise. If there is no status property,
    
     * it returns 1 on the assumption that anything mentioned should be enabled
     * by default.
    
     *
     * @param blob	FDT blob
     * @param node	node to examine
    
     * @return integer value 0 (not enabled) or 1 (enabled)
    
    int fdtdec_get_is_enabled(const void *blob, int node);
    
     * Make sure we have a valid fdt available to control U-Boot.
     *
     * If not, a message is printed to the console if the console is ready.
     *
     * @return 0 if all ok, -1 if not
     */
    int fdtdec_prepare_fdt(void);
    
    /**
     * Checks that we have a valid fdt available to control U-Boot.
    
     * However, if not then for the moment nothing is done, since this function
     * is called too early to panic().
     *
     * @returns 0
    
     */
    int fdtdec_check_fdt(void);
    
    
    /**
     * Find the nodes for a peripheral and return a list of them in the correct
     * order. This is used to enumerate all the peripherals of a certain type.
     *
     * To use this, optionally set up a /aliases node with alias properties for
     * a peripheral. For example, for usb you could have:
     *
     * aliases {
     *		usb0 = "/ehci@c5008000";
     *		usb1 = "/ehci@c5000000";
     * };
     *
     * Pass "usb" as the name to this function and will return a list of two
     * nodes offsets: /ehci@c5008000 and ehci@c5000000.
     *
     * All nodes returned will match the compatible ID, as it is assumed that
     * all peripherals use the same driver.
     *
     * If no alias node is found, then the node list will be returned in the
     * order found in the fdt. If the aliases mention a node which doesn't
     * exist, then this will be ignored. If nodes are found with no aliases,
     * they will be added in any order.
     *
     * If there is a gap in the aliases, then this function return a 0 node at
     * that position. The return value will also count these gaps.
     *
     * This function checks node properties and will not return nodes which are
     * marked disabled (status = "disabled").
     *
     * @param blob		FDT blob to use
     * @param name		Root name of alias to search for
     * @param id		Compatible ID to look for
     * @param node_list	Place to put list of found nodes
     * @param maxcount	Maximum number of nodes to find
     * @return number of nodes found on success, FTD_ERR_... on error
     */
    int fdtdec_find_aliases_for_id(const void *blob, const char *name,
    			enum fdt_compat_id id, int *node_list, int maxcount);
    
    
    /*
     * This function is similar to fdtdec_find_aliases_for_id() except that it
     * adds to the node_list that is passed in. Any 0 elements are considered
     * available for allocation - others are considered already used and are
     * skipped.
     *
     * You can use this by calling fdtdec_find_aliases_for_id() with an
     * uninitialised array, then setting the elements that are returned to -1,
     * say, then calling this function, perhaps with a different compat id.
     * Any elements you get back that are >0 are new nodes added by the call
     * to this function.
     *
     * Note that if you have some nodes with aliases and some without, you are
     * sailing close to the wind. The call to fdtdec_find_aliases_for_id() with
     * one compat_id may fill in positions for which you have aliases defined
     * for another compat_id. When you later call *this* function with the second
     * compat_id, the alias positions may already be used. A debug warning may
     * be generated in this case, but it is safest to define aliases for all
     * nodes when you care about the ordering.
     */
    int fdtdec_add_aliases_for_id(const void *blob, const char *name,
    			enum fdt_compat_id id, int *node_list, int maxcount);
    
    
    /*
     * Get the name for a compatible ID
     *
     * @param id		Compatible ID to look for
     * @return compatible string for that id
     */
    const char *fdtdec_get_compatible(enum fdt_compat_id id);
    
    
    /* Look up a phandle and follow it to its node. Then return the offset
     * of that node.
     *
     * @param blob		FDT blob
     * @param node		node to examine
     * @param prop_name	name of property to find
     * @return node offset if found, -ve error code on error
     */
    int fdtdec_lookup_phandle(const void *blob, int node, const char *prop_name);
    
    /**
     * Look up a property in a node and return its contents in an integer
     * array of given length. The property must have at least enough data for
     * the array (4*count bytes). It may have more, but this will be ignored.
     *
     * @param blob		FDT blob
     * @param node		node to examine
     * @param prop_name	name of property to find
     * @param array		array to fill with data
     * @param count		number of array elements
     * @return 0 if ok, or -FDT_ERR_NOTFOUND if the property is not found,
     *		or -FDT_ERR_BADLAYOUT if not enough data
     */
    int fdtdec_get_int_array(const void *blob, int node, const char *prop_name,
    		u32 *array, int count);
    
    
    /**
     * Look up a property in a node and return a pointer to its contents as a
     * unsigned int array of given length. The property must have at least enough
     * data for the array ('count' cells). It may have more, but this will be
     * ignored. The data is not copied.
     *
     * Note that you must access elements of the array with fdt32_to_cpu(),
     * since the elements will be big endian even on a little endian machine.
     *
     * @param blob		FDT blob
     * @param node		node to examine
     * @param prop_name	name of property to find
     * @param count		number of array elements
     * @return pointer to array if found, or NULL if the property is not
     *		found or there is not enough data
     */
    const u32 *fdtdec_locate_array(const void *blob, int node,
    			       const char *prop_name, int count);
    
    
    /**
     * Look up a boolean property in a node and return it.
     *
     * A boolean properly is true if present in the device tree and false if not
     * present, regardless of its value.
     *
     * @param blob	FDT blob
     * @param node	node to examine
     * @param prop_name	name of property to find
     * @return 1 if the properly is present; 0 if it isn't present
     */
    int fdtdec_get_bool(const void *blob, int node, const char *prop_name);
    
    
    /**
     * Decode a single GPIOs from an FDT.
     *
     * If the property is not found, then the GPIO structure will still be
     * initialised, with gpio set to FDT_GPIO_NONE. This makes it easy to
     * provide optional GPIOs.
     *
     * @param blob		FDT blob to use
     * @param node		Node to look at
     * @param prop_name	Node property name
     * @param gpio		gpio elements to fill from FDT
     * @return 0 if ok, -FDT_ERR_NOTFOUND if the property is missing.
     */
    int fdtdec_decode_gpio(const void *blob, int node, const char *prop_name,
    		struct fdt_gpio_state *gpio);
    
    /**
     * Set up a GPIO pin according to the provided gpio information. At present this
     * just requests the GPIO.
     *
     * If the gpio is FDT_GPIO_NONE, no action is taken. This makes it easy to
     * deal with optional GPIOs.
     *
     * @param gpio		GPIO info to use for set up
     * @return 0 if all ok or gpio was FDT_GPIO_NONE; -1 on error
     */
    int fdtdec_setup_gpio(struct fdt_gpio_state *gpio);
    
    
    /*
     * Look up a property in a node and return its contents in a byte
     * array of given length. The property must have at least enough data for
     * the array (count bytes). It may have more, but this will be ignored.
     *
     * @param blob		FDT blob
     * @param node		node to examine
     * @param prop_name	name of property to find
     * @param array		array to fill with data
     * @param count		number of array elements
     * @return 0 if ok, or -FDT_ERR_MISSING if the property is not found,
     *		or -FDT_ERR_BADLAYOUT if not enough data
     */
    int fdtdec_get_byte_array(const void *blob, int node, const char *prop_name,
    		u8 *array, int count);
    
    /**
     * Look up a property in a node and return a pointer to its contents as a
     * byte array of given length. The property must have at least enough data
     * for the array (count bytes). It may have more, but this will be ignored.
     * The data is not copied.
     *
     * @param blob		FDT blob
     * @param node		node to examine
     * @param prop_name	name of property to find
     * @param count		number of array elements
     * @return pointer to byte array if found, or NULL if the property is not
     *		found or there is not enough data
     */
    const u8 *fdtdec_locate_byte_array(const void *blob, int node,
    			     const char *prop_name, int count);