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  • #!/usr/bin/python
    #
    # Copyright (C) 2016 Google, Inc
    # Written by Simon Glass <sjg@chromium.org>
    #
    # SPDX-License-Identifier:      GPL-2.0+
    #
    
    import struct
    import sys
    
    import fdt_util
    
    # This deals with a device tree, presenting it as an assortment of Node and
    # Prop objects, representing nodes and properties, respectively. This file
    # contains the base classes and defines the high-level API. Most of the
    # implementation is in the FdtFallback and FdtNormal subclasses. See
    # fdt_select.py for how to create an Fdt object.
    
    
    # A list of types we support
    (TYPE_BYTE, TYPE_INT, TYPE_STRING, TYPE_BOOL) = range(4)
    
    
    def CheckErr(errnum, msg):
        if errnum:
            raise ValueError('Error %d: %s: %s' %
                (errnum, libfdt.fdt_strerror(errnum), msg))
    
    class PropBase:
        """A device tree property
    
        Properties:
            name: Property name (as per the device tree)
            value: Property value as a string of bytes, or a list of strings of
                bytes
            type: Value type
        """
        def __init__(self, node, offset, name):
            self._node = node
            self._offset = offset
            self.name = name
            self.value = None
    
    
        def GetPhandle(self):
            """Get a (single) phandle value from a property
    
            Gets the phandle valuie from a property and returns it as an integer
            """
            return fdt_util.fdt32_to_cpu(self.value[:4])
    
        def Widen(self, newprop):
            """Figure out which property type is more general
    
            Given a current property and a new property, this function returns the
            one that is less specific as to type. The less specific property will
            be ble to represent the data in the more specific property. This is
            used for things like:
    
                node1 {
                    compatible = "fred";
                    value = <1>;
                };
                node1 {
                    compatible = "fred";
                    value = <1 2>;
                };
    
            He we want to use an int array for 'value'. The first property
            suggests that a single int is enough, but the second one shows that
            it is not. Calling this function with these two propertes would
            update the current property to be like the second, since it is less
            specific.
            """
            if newprop.type < self.type:
                self.type = newprop.type
    
            if type(newprop.value) == list and type(self.value) != list:
                self.value = [self.value]
    
            if type(self.value) == list and len(newprop.value) > len(self.value):
                val = self.GetEmpty(self.type)
                while len(self.value) < len(newprop.value):
                    self.value.append(val)
    
    
        def BytesToValue(self, bytes):
            """Converts a string of bytes into a type and value
    
            Args:
                A string containing bytes
    
            Return:
                A tuple:
                    Type of data
                    Data, either a single element or a list of elements. Each element
                    is one of:
                        TYPE_STRING: string value from the property
                        TYPE_INT: a byte-swapped integer stored as a 4-byte string
                        TYPE_BYTE: a byte stored as a single-byte string
            """
            size = len(bytes)
            strings = bytes.split('\0')
            is_string = True
            count = len(strings) - 1
            if count > 0 and not strings[-1]:
                for string in strings[:-1]:
                    if not string:
                        is_string = False
                        break
                    for ch in string:
                        if ch < ' ' or ch > '~':
                            is_string = False
                            break
            else:
                is_string = False
            if is_string:
                if count == 1:
                    return TYPE_STRING, strings[0]
                else:
                    return TYPE_STRING, strings[:-1]
            if size % 4:
                if size == 1:
                    return TYPE_BYTE, bytes[0]
                else:
                    return TYPE_BYTE, list(bytes)
            val = []
            for i in range(0, size, 4):
                val.append(bytes[i:i + 4])
            if size == 4:
                return TYPE_INT, val[0]
            else:
                return TYPE_INT, val
    
        def GetEmpty(self, type):
            """Get an empty / zero value of the given type
    
            Returns:
                A single value of the given type
            """
            if type == TYPE_BYTE:
                return chr(0)
            elif type == TYPE_INT:
                return struct.pack('<I', 0);
            elif type == TYPE_STRING:
                return ''
            else:
                return True
    
    
        def GetOffset(self):
            """Get the offset of a property
    
            This can be implemented by subclasses.
    
            Returns:
                The offset of the property (struct fdt_property) within the
                file, or None if not known.
            """
            return None
    
    
    class NodeBase:
        """A device tree node
    
        Properties:
            offset: Integer offset in the device tree
            name: Device tree node tname
            path: Full path to node, along with the node name itself
            _fdt: Device tree object
            subnodes: A list of subnodes for this node, each a Node object
            props: A dict of properties for this node, each a Prop object.
                Keyed by property name
        """
        def __init__(self, fdt, offset, name, path):
            self._fdt = fdt
            self._offset = offset
            self.name = name
            self.path = path
            self.subnodes = []
            self.props = {}
    
    
        def _FindNode(self, name):
            """Find a node given its name
    
            Args:
                name: Node name to look for
            Returns:
                Node object if found, else None
            """
            for subnode in self.subnodes:
                if subnode.name == name:
                    return subnode
            return None
    
        def Scan(self):
            """Scan the subnodes of a node
    
            This should be implemented by subclasses
            """
            raise NotImplementedError()
    
    
        def DeleteProp(self, prop_name):
            """Delete a property of a node
    
            This should be implemented by subclasses
    
            Args:
                prop_name: Name of the property to delete
            """
            raise NotImplementedError()
    
    
    class Fdt:
        """Provides simple access to a flat device tree blob.
    
        Properties:
          fname: Filename of fdt
          _root: Root of device tree (a Node object)
        """
        def __init__(self, fname):
            self._fname = fname
    
    
        def Scan(self, root='/'):
            """Scan a device tree, building up a tree of Node objects
    
            This fills in the self._root property
    
            Args:
                root: Ignored
    
            TODO(sjg@chromium.org): Implement the 'root' parameter
            """
            self._root = self.Node(self, 0, '/', '/')
            self._root.Scan()
    
        def GetRoot(self):
            """Get the root Node of the device tree
    
            Returns:
                The root Node object
            """
            return self._root
    
        def GetNode(self, path):
            """Look up a node from its path
    
            Args:
                path: Path to look up, e.g. '/microcode/update@0'
            Returns:
                Node object, or None if not found
            """
            node = self._root
            for part in path.split('/')[1:]:
                node = node._FindNode(part)
                if not node:
                    return None
            return node
    
    
        def Flush(self):
            """Flush device tree changes back to the file
    
            If the device tree has changed in memory, write it back to the file.
            Subclasses can implement this if needed.
            """
            pass
    
        def Pack(self):
            """Pack the device tree down to its minimum size
    
            When nodes and properties shrink or are deleted, wasted space can
            build up in the device tree binary. Subclasses can implement this
            to remove that spare space.
            """
            pass