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Stephen Warren authored
We know the exact property names that the code wants to process. Look these up directly with fdt_get_property(), rather than iterating over all properties within the node, and checking each property's name, in a convoluted fashion, against the expected name. Signed-off-by:
Stephen Warren <swarren@nvidia.com>
Stephen Warren authoredWe know the exact property names that the code wants to process. Look these up directly with fdt_get_property(), rather than iterating over all properties within the node, and checking each property's name, in a convoluted fashion, against the expected name. Signed-off-by:
Stephen Warren <swarren@nvidia.com>
key_matrix.c 5.64 KiB