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  • /*
     * Copyright (c) 2011-2012 The Chromium OS Authors.
    
     * SPDX-License-Identifier:	GPL-2.0+
    
     */
    
    #ifndef __SANDBOX_STATE_H
    #define __SANDBOX_STATE_H
    
    
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    #include <config.h>
    
    #include <reset.h>
    
    #include <stdbool.h>
    
    #include <linux/stringify.h>
    
    /**
     * Selects the behavior of the serial terminal.
     *
     * If Ctrl-C is processed by U-Boot, then the only way to quit sandbox is with
     * the 'reset' command, or equivalent.
     *
     * If the terminal is cooked, then Ctrl-C will terminate U-Boot, and the
     * command line will not be quite such a faithful emulation.
     *
     * Options are:
     *
     *	raw-with-sigs		- Raw, but allow signals (Ctrl-C will quit)
     *	raw			- Terminal is always raw
     *	cooked			- Terminal is always cooked
     */
    enum state_terminal_raw {
    	STATE_TERM_RAW_WITH_SIGS,	/* Default */
    	STATE_TERM_RAW,
    	STATE_TERM_COOKED,
    
    	STATE_TERM_COUNT,
    };
    
    
    struct sandbox_spi_info {
    	const char *spec;
    
    	struct udevice *emul;
    
    /* The complete state of the test system */
    struct sandbox_state {
    	const char *cmd;		/* Command to execute */
    
    	bool interactive;		/* Enable cmdline after execute */
    
    	bool run_distro_boot;		/* Automatically run distro bootcommands */
    
    	const char *fdt_fname;		/* Filename of FDT binary */
    
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    	const char *parse_err;		/* Error to report from parsing */
    	int argc;			/* Program arguments */
    
    	char **argv;			/* Command line arguments */
    
    	const char *jumped_fname;	/* Jumped from previous U_Boot */
    
    	uint8_t *ram_buf;		/* Emulated RAM buffer */
    	unsigned int ram_size;		/* Size of RAM buffer */
    	const char *ram_buf_fname;	/* Filename to use for RAM buffer */
    
    	bool ram_buf_rm;		/* Remove RAM buffer file after read */
    
    	bool write_ram_buf;		/* Write RAM buffer on exit */
    
    	const char *state_fname;	/* File containing sandbox state */
    	void *state_fdt;		/* Holds saved state for sandbox */
    	bool read_state;		/* Read sandbox state on startup */
    	bool write_state;		/* Write sandbox state on exit */
    	bool ignore_missing_state_on_read;	/* No error if state missing */
    
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    	bool show_lcd;			/* Show LCD on start-up */
    
    	enum reset_t last_reset;	/* Last reset type */
    	bool reset_allowed[RESET_COUNT];	/* Allowed reset types */
    
    	enum state_terminal_raw term_raw;	/* Terminal raw/cooked */
    
    
    	/* Pointer to information for each SPI bus/cs */
    	struct sandbox_spi_info spi[CONFIG_SANDBOX_SPI_MAX_BUS]
    					[CONFIG_SANDBOX_SPI_MAX_CS];
    
    /* Minimum space we guarantee in the state FDT when calling read/write*/
    #define SANDBOX_STATE_MIN_SPACE		0x1000
    
    /**
     * struct sandbox_state_io - methods to saved/restore sandbox state
     * @name: Name of of the device tree node, also the name of the variable
     *	holding this data so it should be an identifier (use underscore
     *	instead of minus)
     * @compat: Compatible string for the node containing this state
     *
     * @read: Function to read state from FDT
     *	If data is available, then blob and node will provide access to it. If
     *	not (blob == NULL and node == -1) this function should set up an empty
     *	data set for start-of-day.
     *	@param blob: Pointer to device tree blob, or NULL if no data to read
     *	@param node: Node offset to read from
     *	@return 0 if OK, -ve on error
     *
     * @write: Function to write state to FDT
     *	The caller will ensure that there is a node ready for the state. The
     *	node may already contain the old state, in which case it should be
     *	overridden. There is guaranteed to be SANDBOX_STATE_MIN_SPACE bytes
     *	of free space, so error checking is not required for fdt_setprop...()
     *	calls which add up to less than this much space.
     *
     *	For adding larger properties, use state_setprop().
     *
     * @param blob: Device tree blob holding state
     * @param node: Node to write our state into
     *
     * Note that it is possible to save data as large blobs or as individual
     * hierarchical properties. However, unless you intend to keep state files
     * around for a long time and be able to run an old state file on a new
     * sandbox, it might not be worth using individual properties for everything.
     * This is certainly supported, it is just a matter of the effort you wish
     * to put into the state read/write feature.
     */
    struct sandbox_state_io {
    	const char *name;
    	const char *compat;
    	int (*write)(void *blob, int node);
    	int (*read)(const void *blob, int node);
    };
    
    /**
     * SANDBOX_STATE_IO - Declare sandbox state to read/write
     *
     * Sandbox permits saving state from one run and restoring it in another. This
     * allows the test system to retain state between runs and thus better
     * emulate a real system. Examples of state that might be useful to save are
     * the emulated GPIOs pin settings, flash memory contents and TPM private
     * data. U-Boot memory contents is dealth with separately since it is large
     * and it is not normally useful to save it (since a normal system does not
     * preserve DRAM between runs). See the '-m' option for this.
     *
     * See struct sandbox_state_io above for member documentation.
     */
    #define SANDBOX_STATE_IO(_name, _compat, _read, _write) \
    	ll_entry_declare(struct sandbox_state_io, _name, state_io) = { \
    		.name = __stringify(_name), \
    		.read = _read, \
    		.write = _write, \
    		.compat = _compat, \
    	}
    
    
    /**
     * Gets a pointer to the current state.
     *
     * @return pointer to state
     */
    struct sandbox_state *state_get_current(void);
    
    
    /**
     * Read the sandbox state from the supplied device tree file
     *
     * This calls all registered state handlers to read in the sandbox state
     * from a previous test run.
     *
     * @param state		Sandbox state to update
     * @param fname		Filename of device tree file to read from
     * @return 0 if OK, -ve on error
     */
    int sandbox_read_state(struct sandbox_state *state, const char *fname);
    
    /**
     * Write the sandbox state to the supplied device tree file
     *
     * This calls all registered state handlers to write out the sandbox state
     * so that it can be preserved for a future test run.
     *
     * If the file exists it is overwritten.
     *
     * @param state		Sandbox state to update
     * @param fname		Filename of device tree file to write to
     * @return 0 if OK, -ve on error
     */
    int sandbox_write_state(struct sandbox_state *state, const char *fname);
    
    /**
     * Add a property to a sandbox state node
     *
     * This is equivalent to fdt_setprop except that it automatically enlarges
     * the device tree if necessary. That means it is safe to write any amount
     * of data here.
     *
     * This function can only be called from within struct sandbox_state_io's
     * ->write method, i.e. within state I/O drivers.
     *
     * @param node		Device tree node to write to
     * @param prop_name	Property to write
     * @param data		Data to write into property
     * @param size		Size of data to write into property
     */
    int state_setprop(int node, const char *prop_name, const void *data, int size);
    
    
    /**
     * Initialize the test system state
     */
    int state_init(void);
    
    
    /**
     * Uninitialize the test system state, writing out state if configured to
     * do so.
     *
     * @return 0 if OK, -ve on error
     */
    int state_uninit(void);