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    #include <common.h>
    #include <malloc.h>
    #include <lists.h>
    
    #define MAX(a,b) 	(((a)>(b)) ? (a) : (b))
    #define MIN(a,b) 	(((a)<(b)) ? (a) : (b))
    #define CAT4CHARS(a,b,c,d)	((a<<24) | (b<<16) | (c<<8) | d)
    
    /* increase list size by 10% every time it is full */
    #define kDefaultAllocationPercentIncrease	10
    
    /* always increase list size by 4 items when it is full */
    #define kDefaultAllocationminNumItemsIncrease	4
    
    /*
     * how many items to expand the list by when it becomes full
     * = current listSize (in items) + (hiword percent of list size) + loword
     */
    #define NUMITEMSPERALLOC(list)	MAX(((*list)->listSize * \
    				    ((*list)->percentIncrease + 100)) / 100, \
    				    (*list)->minNumItemsIncrease )
    
    #define ITEMPTR(list,item)	&(((char *)&(*list)->itemList)[(*(list))->itemSize * (item)])
    
    #define LIST_SIGNATURE		CAT4CHARS('L', 'I', 'S', 'T');
    
    #define calloc(size,num)	malloc(size*num)
    
    /********************************************************************/
    
    Handle NewHandle (unsigned int numBytes)
    {
    	void *memPtr;
    	HandleRecord *hanPtr;
    
    	memPtr = calloc (numBytes, 1);
    	hanPtr = (HandleRecord *) calloc (sizeof (HandleRecord), 1);
    	if (hanPtr && (memPtr || numBytes == 0)) {
    		hanPtr->ptr = memPtr;
    		hanPtr->size = numBytes;
    		return (Handle) hanPtr;
    	} else {
    		free (memPtr);
    		free (hanPtr);
    		return NULL;
    	}
    }
    /********************************************************************/
    
    void DisposeHandle (Handle handle)
    {
    	if (handle) {
    		free (*handle);
    		free ((void *) handle);
    	}
    }
    /********************************************************************/
    
    unsigned int GetHandleSize (Handle handle)
    {
    	return ((HandleRecord *) handle)->size;
    }
    /********************************************************************/
    
    int SetHandleSize (Handle handle, unsigned int newSize)
    {
    	HandleRecord *hanRecPtr = (HandleRecord *) handle;
    	void *newPtr, *oldPtr;
    	unsigned int oldSize;
    
    
    	oldPtr = hanRecPtr->ptr;
    	oldSize = hanRecPtr->size;
    
    	if (oldSize == newSize)
    		return 1;
    
    	if (oldPtr == NULL) {
    		newPtr = malloc (newSize);
    	} else {
    		newPtr = realloc (oldPtr, newSize);
    	}
    	if (newPtr || (newSize == 0)) {
    		hanRecPtr->ptr = newPtr;
    		hanRecPtr->size = newSize;
    		if (newSize > oldSize)
    			memset ((char *) newPtr + oldSize, 0, newSize - oldSize);
    		return 1;
    	} else
    		return 0;
    }
    
    #ifdef	CFG_ALL_LIST_FUNCTIONS
    
    /*  Used to compare list elements by their raw data contents */
    static int ListMemBlockCmp (void *a, void *b, int size)
    {
    	return memcmp (a, b, size);
    }
    
    /***************************************************************************/
    
    /*
     * Binary search numElements of size elementSize in array for a match
     * to the. item. Return the index of the element that matches
     * (0 - numElements - 1). If no match is found return the -i-1 where
     * i is the index (0 - numElements) where the item should be placed.
     * (*theCmp)(a,b) should return <0 if a<b, 0 if a==b, >0 if a>b.
     *
     * This function is like the C-Library function bsearch() except that
     * this function returns the index where the item should be placed if
     * it is not found.
     */
    int BinSearch ( void *array, int numElements, int elementSize,
    		void *itemPtr, CompareFunction compareFunction)
    {
    	int low, high, mid, cmp;
    	void *arrayItemPtr;
    
    	for (low = 0, high = numElements - 1, mid = 0, cmp = -1; low <= high;) {
    		mid = (low + high) >> 1;
    
    		arrayItemPtr = (void *) (((char *) array) + (mid * elementSize));
    		cmp = compareFunction
    			? compareFunction (itemPtr, arrayItemPtr)
    			: ListMemBlockCmp (itemPtr, arrayItemPtr, elementSize);
    		if (cmp == 0) {
    			return mid;
    		} else if (cmp < 0) {
    			high = mid - 1;
    		} else {
    			low = mid + 1;
    		}
    	}
    	if (cmp > 0)
    		mid++;
    
    	return -mid - 1;
    }
    
    #endif	/* CFG_ALL_LIST_FUNCTIONS */
    
    /*******************************************************************************/
    
    /*
     * If numNewItems == 0 then expand the list by the number of items
     * indicated by its allocation policy.
     * If numNewItems > 0 then expand the list by exactly the number of
     * items indicated.
     * If numNewItems < 0 then expand the list by the absolute value of
     * numNewItems plus the number of items indicated by its allocation
     * policy.
     * Returns 1 for success, 0 if out of memory
    */
    static int ExpandListSpace (list_t list, int numNewItems)
    {
    	if (numNewItems == 0) {
    		numNewItems = NUMITEMSPERALLOC (list);
    	} else if (numNewItems < 0) {
    		numNewItems = (-numNewItems) + NUMITEMSPERALLOC (list);
    	}
    
    	if (SetHandleSize ((Handle) list,
    			   sizeof (ListStruct) +
    			   ((*list)->listSize +
    			   numNewItems) * (*list)->itemSize)) {
    		(*list)->listSize += numNewItems;
    		return 1;
    	} else {
    		return 0;
    	}
    }
    
    /*******************************/
    
    #ifdef	CFG_ALL_LIST_FUNCTIONS
    
    /*
     * This function reallocate the list, minus any currently unused
     * portion of its allotted memory.
     */
    void ListCompact (list_t list)
    {
    
    	if (!SetHandleSize ((Handle) list,
    			    sizeof (ListStruct) +
    			    (*list)->numItems * (*list)->itemSize)) {
    		return;
    	}
    
    	(*list)->listSize = (*list)->numItems;
    }
    
    #endif	/* CFG_ALL_LIST_FUNCTIONS */
    
    /*******************************/
    
    list_t ListCreate (int elementSize)
    {
    	list_t list;
    
    	list = (list_t) (NewHandle (sizeof (ListStruct)));  /* create empty list */
    	if (list) {
    		(*list)->signature = LIST_SIGNATURE;
    		(*list)->numItems = 0;
    		(*list)->listSize = 0;
    		(*list)->itemSize = elementSize;
    		(*list)->percentIncrease = kDefaultAllocationPercentIncrease;
    		(*list)->minNumItemsIncrease =
    				kDefaultAllocationminNumItemsIncrease;
    	}
    
    	return list;
    }
    
    /*******************************/
    
    void ListSetAllocationPolicy (list_t list, int minItemsPerAlloc,
    			      int percentIncreasePerAlloc)
    {
    	(*list)->percentIncrease = percentIncreasePerAlloc;
    	(*list)->minNumItemsIncrease = minItemsPerAlloc;
    }
    
    /*******************************/
    
    void ListDispose (list_t list)
    {
    	DisposeHandle ((Handle) list);
    }
    /*******************************/
    
    #ifdef	CFG_ALL_LIST_FUNCTIONS
    
    void ListDisposePtrList (list_t list)
    {
    	int index;
    	int numItems;
    
    	if (list) {
    		numItems = ListNumItems (list);
    
    		for (index = 1; index <= numItems; index++)
    			free (*(void **) ListGetPtrToItem (list, index));
    
    		ListDispose (list);
    	}
    }
    
    /*******************************/
    
    /*
     * keeps memory, resets the number of items to 0
     */
    void ListClear (list_t list)
    {
    	if (!list)
    		return;
    	(*list)->numItems = 0;
    }
    
    /*******************************/
    
    /*
     * copy is only as large as necessary
     */
    list_t ListCopy (list_t originalList)
    {
    	list_t tempList = NULL;
    	int numItems;
    
    	if (!originalList)
    		return NULL;
    
    	tempList = ListCreate ((*originalList)->itemSize);
    	if (tempList) {
    		numItems = ListNumItems (originalList);
    
    		if (!SetHandleSize ((Handle) tempList,
    				    sizeof (ListStruct) +
    				    numItems * (*tempList)->itemSize)) {
    			ListDispose (tempList);
    			return NULL;
    		}
    
    		(*tempList)->numItems = (*originalList)->numItems;
    		(*tempList)->listSize = (*originalList)->numItems;
    		(*tempList)->itemSize = (*originalList)->itemSize;
    		(*tempList)->percentIncrease = (*originalList)->percentIncrease;
    		(*tempList)->minNumItemsIncrease =
    				(*originalList)->minNumItemsIncrease;
    
    		memcpy (ITEMPTR (tempList, 0), ITEMPTR (originalList, 0),
    				numItems * (*tempList)->itemSize);
    	}
    
    	return tempList;
    }
    
    /********************************/
    
    /*
     * list1 = list1 + list2
     */
    int ListAppend (list_t list1, list_t list2)
    {
    	int numItemsL1, numItemsL2;
    
    	if (!list2)
    		return 1;
    
    	if (!list1)
    		return 0;
    	if ((*list1)->itemSize != (*list2)->itemSize)
    		return 0;
    
    	numItemsL1 = ListNumItems (list1);
    	numItemsL2 = ListNumItems (list2);
    
    	if (numItemsL2 == 0)
    		return 1;
    
    	if (!SetHandleSize ((Handle) list1,
    			    sizeof (ListStruct) + (numItemsL1 + numItemsL2) *
    					(*list1)->itemSize)) {
    		return 0;
    	}
    
    	(*list1)->numItems = numItemsL1 + numItemsL2;
    	(*list1)->listSize = numItemsL1 + numItemsL2;
    
    	memmove (ITEMPTR (list1, numItemsL1),
    		 ITEMPTR (list2, 0),
    		 numItemsL2 * (*list2)->itemSize);
    
    	return 1;
    }
    
    #endif	/* CFG_ALL_LIST_FUNCTIONS */
    
    /*******************************/
    
    /*
     * returns 1 if the item is inserted, returns 0 if out of memory or
     * bad arguments were passed.
     */
    int ListInsertItem (list_t list, void *ptrToItem, int itemPosition)
    {
    	return ListInsertItems (list, ptrToItem, itemPosition, 1);
    }
    
    /*******************************/
    
    int ListInsertItems (list_t list, void *ptrToItems, int firstItemPosition,
    		     int numItemsToInsert)
    {
    	int numItems = (*list)->numItems;
    
    	if (firstItemPosition == numItems + 1)
    		firstItemPosition = LIST_END;
    	else if (firstItemPosition > numItems)
    		return 0;
    
    	if ((*list)->numItems >= (*list)->listSize) {
    		if (!ExpandListSpace (list, -numItemsToInsert))
    			return 0;
    	}
    
    	if (firstItemPosition == LIST_START) {
    		if (numItems == 0) {
    			/* special case for empty list */
    			firstItemPosition = LIST_END;
    		} else {
    			firstItemPosition = 1;
    		}
    	}
    
    	if (firstItemPosition == LIST_END) {	/* add at the end of the list */
    		if (ptrToItems)
    			memcpy (ITEMPTR (list, numItems), ptrToItems,
    					(*list)->itemSize * numItemsToInsert);
    		else
    			memset (ITEMPTR (list, numItems), 0,
    					(*list)->itemSize * numItemsToInsert);
    
    		(*list)->numItems += numItemsToInsert;
    	} else {					/* move part of list up to make room for new item */
    		memmove (ITEMPTR (list, firstItemPosition - 1 + numItemsToInsert),
    			 ITEMPTR (list, firstItemPosition - 1),
    			 (numItems + 1 - firstItemPosition) * (*list)->itemSize);
    
    		if (ptrToItems)
    			memmove (ITEMPTR (list, firstItemPosition - 1), ptrToItems,
    					 (*list)->itemSize * numItemsToInsert);
    		else
    			memset (ITEMPTR (list, firstItemPosition - 1), 0,
    					(*list)->itemSize * numItemsToInsert);
    
    		(*list)->numItems += numItemsToInsert;
    	}
    
    	return 1;
    }
    
    #ifdef CFG_ALL_LIST_FUNCTIONS
    
    /*******************************/
    
    int ListEqual (list_t list1, list_t list2)
    {
    	if (list1 == list2)
    		return 1;
    
    	if (list1 == NULL || list2 == NULL)
    		return 0;
    
    	if ((*list1)->itemSize == (*list1)->itemSize) {
    	    if ((*list1)->numItems == (*list2)->numItems) {
    		return (memcmp (ITEMPTR (list1, 0), ITEMPTR (list2, 0),
    				(*list1)->itemSize * (*list1)->numItems) == 0);
    	    }
    	}
    
    	return 0;
    }
    
    /*******************************/
    
    /*
     * The item pointed to by ptrToItem is copied over the current item
     * at itemPosition
     */
    void ListReplaceItem (list_t list, void *ptrToItem, int itemPosition)
    {
    	ListReplaceItems (list, ptrToItem, itemPosition, 1);
    }
    
    /*******************************/
    
    /*
     * The item pointed to by ptrToItems is copied over the current item
     * at itemPosition
     */
    void ListReplaceItems ( list_t list, void *ptrToItems,
    			int firstItemPosition, int numItemsToReplace)
    {
    
    	if (firstItemPosition == LIST_END)
    		firstItemPosition = (*list)->numItems;
    	else if (firstItemPosition == LIST_START)
    		firstItemPosition = 1;
    
    	memmove (ITEMPTR (list, firstItemPosition - 1), ptrToItems,
    			 (*list)->itemSize * numItemsToReplace);
    }
    
    /*******************************/
    
    void ListGetItem (list_t list, void *itemDestination, int itemPosition)
    {
    	ListGetItems (list, itemDestination, itemPosition, 1);
    }
    
    #endif	/* CFG_ALL_LIST_FUNCTIONS */
    
    /*******************************/
    
    #if defined(CFG_ALL_LIST_FUNCTIONS) || defined(CFG_DEVICE_DEREGISTER)
    
    void ListRemoveItem (list_t list, void *itemDestination, int itemPosition)
    {
    	ListRemoveItems (list, itemDestination, itemPosition, 1);
    }
    
    /*******************************/
    
    void ListRemoveItems (list_t list, void *itemsDestination,
    		      int firstItemPosition, int numItemsToRemove)
    {
    	int firstItemAfterChunk, numToMove;
    
    	if (firstItemPosition == LIST_START)
    		firstItemPosition = 1;
    	else if (firstItemPosition == LIST_END)
    		firstItemPosition = (*list)->numItems;
    
    	if (itemsDestination != NULL)
    		memcpy (itemsDestination, ITEMPTR (list, firstItemPosition - 1),
    				(*list)->itemSize * numItemsToRemove);
    
    	firstItemAfterChunk = firstItemPosition + numItemsToRemove;
    	numToMove = (*list)->numItems - (firstItemAfterChunk - 1);
    
    	if (numToMove > 0) {
    		/*
    		 * move part of list down to cover hole left by removed item
    		 */
    		memmove (ITEMPTR (list, firstItemPosition - 1),
    				 ITEMPTR (list, firstItemAfterChunk - 1),
    				 (*list)->itemSize * numToMove);
    	}
    
    	(*list)->numItems -= numItemsToRemove;
    }
    #endif	/* CFG_ALL_LIST_FUNCTIONS || CFG_DEVICE_DEREGISTER */
    
    /*******************************/
    
    void ListGetItems (list_t list, void *itemsDestination,
    		   int firstItemPosition, int numItemsToGet)
    {
    
    	if (firstItemPosition == LIST_START)
    		firstItemPosition = 1;
    	else if (firstItemPosition == LIST_END)
    		firstItemPosition = (*list)->numItems;
    
    	memcpy (itemsDestination,
    		ITEMPTR (list, firstItemPosition - 1),
    		(*list)->itemSize * numItemsToGet);
    }
    
    /*******************************/
    
    /*
     * Returns a pointer to the item at itemPosition. returns null if an
     * errors occurred.
     */
    void *ListGetPtrToItem (list_t list, int itemPosition)
    {
    	if (itemPosition == LIST_START)
    		itemPosition = 1;
    	else if (itemPosition == LIST_END)
    		itemPosition = (*list)->numItems;
    
    	return ITEMPTR (list, itemPosition - 1);
    }
    
    /*******************************/
    
    /*
     * returns a pointer the lists data (abstraction violation for
     * optimization)
     */
    void *ListGetDataPtr (list_t list)
    {
    	return &((*list)->itemList[0]);
    }
    
    /********************************/
    
    #ifdef	CFG_ALL_LIST_FUNCTIONS
    
    int ListApplyToEach (list_t list, int ascending,
    		     ListApplicationFunc funcToApply,
    		     void *callbackData)
    {
    	int result = 0, index;
    
    	if (!list || !funcToApply)
    		goto Error;
    
    	if (ascending) {
    		for (index = 1; index <= ListNumItems (list); index++) {
    			result = funcToApply (index,
    					      ListGetPtrToItem (list, index),
    					      callbackData);
    			if (result < 0)
    				goto Error;
    		}
    	} else {
    		for (index = ListNumItems (list);
    		     index > 0 && index <= ListNumItems (list);
    		     index--) {
    			result = funcToApply (index,
    					      ListGetPtrToItem (list, index),
    					      callbackData);
    			if (result < 0)
    				goto Error;
    		}
    	}
    
    Error:
    	return result;
    }
    
    #endif /* CFG_ALL_LIST_FUNCTIONS */
    
    /********************************/
    
    int ListGetItemSize (list_t list)
    {
    	return (*list)->itemSize;
    }
    
    /********************************/
    
    int ListNumItems (list_t list)
    {
    	return (*list)->numItems;
    }
    
    /*******************************/
    
    #ifdef	CFG_ALL_LIST_FUNCTIONS
    
    void ListRemoveDuplicates (list_t list, CompareFunction compareFunction)
    {
    	int numItems, index, startIndexForFind, duplicatesIndex;
    
    	numItems = ListNumItems (list);
    
    	for (index = 1; index < numItems; index++) {
    		startIndexForFind = index + 1;
    		while (startIndexForFind <= numItems) {
    			duplicatesIndex =
    				ListFindItem (list,
    					      ListGetPtrToItem (list, index),
    					      startIndexForFind,
    					      compareFunction);
    			if (duplicatesIndex > 0) {
    				ListRemoveItem (list, NULL, duplicatesIndex);
    				numItems--;
    				startIndexForFind = duplicatesIndex;
    			} else {
    				break;
    			}
    		}
    	}
    }
    
    /*******************************/
    
    
    /*******************************/
    
    int ListFindItem (list_t list, void *ptrToItem, int startingPosition,
    		  CompareFunction compareFunction)
    {
    	int numItems, size, index, cmp;
    	void *listItemPtr;
    
    	if ((numItems = (*list)->numItems) == 0)
    		return 0;
    
    	size = (*list)->itemSize;
    
    	if (startingPosition == LIST_START)
    		startingPosition = 1;
    	else if (startingPosition == LIST_END)
    		startingPosition = numItems;
    
    	for (index = startingPosition; index <= numItems; index++) {
    		listItemPtr = ITEMPTR (list, index - 1);
    		cmp = compareFunction
    			? compareFunction (ptrToItem, listItemPtr)
    			: ListMemBlockCmp (ptrToItem, listItemPtr, size);
    		if (cmp == 0)
    			return index;
    	}
    
    	return 0;
    }
    
    /*******************************/
    
    int ShortCompare (void *a, void *b)
    {
    	if (*(short *) a < *(short *) b)
    		return -1;
    	if (*(short *) a > *(short *) b)
    		return 1;
    	return 0;
    }
    
    /*******************************/
    
    int IntCompare (void *a, void *b)
    {
    	if (*(int *) a < *(int *) b)
    		return -1;
    	if (*(int *) a > *(int *) b)
    		return 1;
    	return 0;
    }
    
    /*******************************/
    
    int CStringCompare (void *a, void *b)
    {
    	return strcmp (*(char **) a, *(char **) b);
    }
    
    /*******************************/
    
    
    int ListBinSearch (list_t list, void *ptrToItem,
    		   CompareFunction compareFunction)
    {
    	int index;
    
    	index = BinSearch (ITEMPTR (list, 0),
    			   (int) (*list)->numItems,
    			   (int) (*list)->itemSize, ptrToItem,
    			   compareFunction);
    
    	if (index >= 0)
    		index++;			/* lists start from 1 */
    	else
    		index = 0;			/* item not found */
    
    	return index;
    }
    
    /**************************************************************************/
    
    /*
     * Reserves memory for numItems in the list. If it succeeds then
     * numItems items can be inserted without possibility of an out of
     * memory error (useful to simplify error recovery in complex
     * functions). Returns 1 if success, 0 if out of memory.
     */
    int ListPreAllocate (list_t list, int numItems)
    {
    	if ((*list)->listSize - (*list)->numItems < numItems) {
    		return ExpandListSpace (list,
    					numItems - ((*list)->listSize -
    						(*list)->numItems));
    	} else {
    		return 1;	/* enough items are already pre-allocated */
    	}
    }
    
    #endif /* CFG_ALL_LIST_FUNCTIONS */